Publication Date
2014
Document Type
Dissertation/Thesis
First Advisor
Jeria, Jorge
Degree Name
Ed.D. (Doctor of Education)
Legacy Department
Counseling, Adult and Higher Education
LCSH
Video games--Social aspects--United States; Masculinity--United States; Male college students--Effect of technological innovations on--United States; Adult education; Higher education; Gender studies; Mass communication
Abstract
Employing a critical discourse analysis as a methodology, the study provides information into the intersection of male student development, video games, and two-year higher education institutions. Using a sample of 13 participants, this research study examines how male students at two year higher education instructions use video games to construct their masculinity. This study provides evidence that college men construct multiple definitions of masculinity by playing video games. Further, the benefits explored include academic and workplace strategies for success. Finally, opportunities for two year institutions to further engage this student population is included.
Recommended Citation
Niemi, Eric J., "The games men play : how community college men use video games to construct masculinity" (2014). Graduate Research Theses & Dissertations. 5792.
https://huskiecommons.lib.niu.edu/allgraduate-thesesdissertations/5792
Extent
268 pages
Language
eng
Publisher
Northern Illinois University
Rights Statement
In Copyright
Rights Statement 2
NIU theses are protected by copyright. They may be viewed from Huskie Commons for any purpose, but reproduction or distribution in any format is prohibited without the written permission of the authors.
Media Type
Text
Comments
Advisors: Jorge Jeria.||Committee members: Sonya Armstrong; Lisa Baumgartner.